thermograph/static/mappicker.js

159 lines
7 KiB
JavaScript
Raw Normal View History

"use strict";
// Shared modal "location picker". Every view's Find button opens this overlay:
// a search box + a Leaflet map. Searching a place jumps the map (and a matching
// result selects it immediately); tapping anywhere on the map drops a pin the user
// can fine-tune before confirming. Picking closes the overlay and hands the chosen
// lat/lon back to the page via the onPick callback.
//
// Loaded on every page AFTER leaflet.js and BEFORE that page's own script. The map
// itself is created lazily the first time the picker opens (and reused after), so
// pages that never open it pay nothing.
(function () {
let overlay, mapEl, map, marker, pin = null, onPickCb = null, pinIcon = null;
let searchForm, searchInput, sugEl, confirmBtn, hintEl;
const PIN_ICON = `<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M21 10c0 7-9 13-9 13s-9-6-9-13a9 9 0 0 1 18 0z"/><circle cx="12" cy="10" r="3"/></svg>`;
function build() {
overlay = document.createElement("div");
overlay.className = "mp-overlay";
overlay.hidden = true;
overlay.innerHTML = `
<div class="mp-modal" role="dialog" aria-modal="true" aria-label="Pick a location">
<div class="mp-head">
<h2>Find a location</h2>
<button type="button" class="mp-close" aria-label="Close">&times;</button>
</div>
<form class="mp-search" autocomplete="off">
<input type="text" placeholder="Search a US or Canadian place…" autocomplete="off" />
<button type="submit">Search</button>
<ul class="mp-sug" hidden></ul>
</form>
<div class="mp-map"></div>
<div class="mp-foot">
<span class="mp-hint">Search above, or tap the map to drop a pin.</span>
<button type="button" class="mp-confirm" disabled>Use this location</button>
</div>
</div>`;
document.body.appendChild(overlay);
mapEl = overlay.querySelector(".mp-map");
searchForm = overlay.querySelector(".mp-search");
searchInput = searchForm.querySelector("input");
sugEl = overlay.querySelector(".mp-sug");
confirmBtn = overlay.querySelector(".mp-confirm");
hintEl = overlay.querySelector(".mp-hint");
overlay.querySelector(".mp-close").onclick = close;
// Tapping the dimmed backdrop (outside the modal) closes the picker.
overlay.addEventListener("pointerdown", (e) => { if (e.target === overlay) close(); });
confirmBtn.onclick = () => finish(pin);
searchForm.addEventListener("submit", async (e) => {
e.preventDefault();
const q = searchInput.value.trim();
if (!q) return;
try {
const res = await fetch(`api/v2/geocode?q=${encodeURIComponent(q)}`);
const d = await res.json();
renderSug(d.results || []);
} catch (err) { /* leave the map as the fallback way to pick */ }
});
// Hide the suggestions when tapping elsewhere in the modal (but not the map,
// which has its own tap handler).
overlay.addEventListener("pointerdown", (e) => {
if (!e.target.closest(".mp-search")) sugEl.hidden = true;
}, true);
document.addEventListener("keydown", (e) => {
if (overlay && !overlay.hidden && e.key === "Escape") close();
});
}
function renderSug(list) {
const usca = list.filter((r) => ["US", "CA"].includes(r.country_code));
const shown = usca.length ? usca : list;
sugEl.innerHTML = "";
if (!shown.length) { sugEl.hidden = true; return; }
shown.forEach((r) => {
const li = document.createElement("li");
li.innerHTML = `${r.name}<span class="sub"> — ${[r.admin1, r.country].filter(Boolean).join(", ")}</span>`;
// A picked search result is an unambiguous choice — drop the pin, recenter,
// and select it right away (the map is there for manual/fine picks).
li.onclick = () => {
sugEl.hidden = true;
searchInput.value = r.name;
setPin(r.lat, r.lon, 10);
finish({ lat: r.lat, lon: r.lon });
};
sugEl.appendChild(li);
});
sugEl.hidden = false;
}
function setPin(lat, lon, zoom) {
pin = { lat, lon };
if (marker) marker.setLatLng([lat, lon]);
else marker = L.marker([lat, lon], pinIcon ? { icon: pinIcon } : undefined).addTo(map);
map.setView([lat, lon], zoom || map.getZoom());
confirmBtn.disabled = false;
hintEl.textContent = "Pin set — confirm below, or tap elsewhere to move it.";
}
function finish(p) {
if (!p) return;
const cb = onPickCb;
close();
if (cb) cb(p.lat, p.lon);
}
function open(cur, onPick) {
if (!overlay) build();
onPickCb = onPick;
pin = null;
confirmBtn.disabled = true;
sugEl.hidden = true;
searchInput.value = "";
hintEl.textContent = "Search above, or tap the map to drop a pin.";
overlay.hidden = false;
if (!map) {
map = L.map(mapEl, { worldCopyJump: true, zoomControl: true }).setView([44.5, -95], 4);
Picker map: smaller labels, darker roads; location label coords→place (#27) * Picker map: smaller city labels, darker/bolder roads (split tile layers) Split the CARTO Voyager basemap into two raster layers so label size and road weight are independent: a labels-free base upscaled via tileSize 512 + zoomOffset -1 (bold, prominent roads) plus a labels-only layer at natural size on top (small, crisp city names). The darken/saturate filter now targets the base layer only (.mp-base: brightness .92, contrast 1.12), deepening the roads while leaving label text at full contrast. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3Q2EkHHnTUX2BfhV5q1Zc * Location label: show coordinates immediately, then resolve to place name On selecting a location, write the raw coordinates to the location label right away, so the user sees the picked spot instantly instead of a stale/blank label. The existing post-fetch render already overwrites it with the reverse-geocoded "neighborhood, city, region" string (data.place), so the label now reads coords → place name live. - app.js / calendar.js / day.js: set coords in the selection handler before the fetch; the render/initOnce overwrite is unchanged. - compare.js: show coordinates through the pending + loading states (instead of "Locating…") so each chip's coords are replaced live by the place name once scored. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3Q2EkHHnTUX2BfhV5q1Zc --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 08:35:43 +00:00
// Colorful CARTO "Voyager" basemap (no key needed), split into two raster
// layers so road weight and label size can be tuned independently:
// • the label-free base is requested one zoom lower and drawn at 512px
// (tileSize 512 + zoomOffset -1) so roads read bold and prominent;
// • the labels-only layer is drawn on top at its natural size, keeping city
// names small and crisp rather than scaled up with the roads.
// @2x keeps both sharp; a darken/saturate filter (style.css, .mp-base only)
// deepens the roads while leaving the label text at full contrast.
const CARTO = "https://{s}.basemaps.cartocdn.com/rastertiles";
const ATTRIB = '&copy; <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> &copy; <a href="https://carto.com/attributions">CARTO</a>';
L.tileLayer(`${CARTO}/voyager_nolabels/{z}/{x}/{y}@2x.png`, {
subdomains: "abcd", maxZoom: 20, tileSize: 512, zoomOffset: -1,
Picker map: smaller labels, darker roads; location label coords→place (#27) * Picker map: smaller city labels, darker/bolder roads (split tile layers) Split the CARTO Voyager basemap into two raster layers so label size and road weight are independent: a labels-free base upscaled via tileSize 512 + zoomOffset -1 (bold, prominent roads) plus a labels-only layer at natural size on top (small, crisp city names). The darken/saturate filter now targets the base layer only (.mp-base: brightness .92, contrast 1.12), deepening the roads while leaving label text at full contrast. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3Q2EkHHnTUX2BfhV5q1Zc * Location label: show coordinates immediately, then resolve to place name On selecting a location, write the raw coordinates to the location label right away, so the user sees the picked spot instantly instead of a stale/blank label. The existing post-fetch render already overwrites it with the reverse-geocoded "neighborhood, city, region" string (data.place), so the label now reads coords → place name live. - app.js / calendar.js / day.js: set coords in the selection handler before the fetch; the render/initOnce overwrite is unchanged. - compare.js: show coordinates through the pending + loading states (instead of "Locating…") so each chip's coords are replaced live by the place name once scored. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3Q2EkHHnTUX2BfhV5q1Zc --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 08:35:43 +00:00
className: "mp-base", attribution: ATTRIB,
}).addTo(map);
L.tileLayer(`${CARTO}/voyager_only_labels/{z}/{x}/{y}@2x.png`, {
subdomains: "abcd", maxZoom: 20, className: "mp-labels",
}).addTo(map);
// Branded accent teardrop pin (the same glyph the Find button uses), styled
// in style.css — replaces Leaflet's default blue raster marker.
pinIcon = L.divIcon({
className: "mp-pin", html: PIN_ICON, iconSize: [32, 32], iconAnchor: [16, 30],
});
map.on("click", (e) => setPin(e.latlng.lat, e.latlng.lng));
}
// Leaflet measures the container on creation; it's zero-sized while hidden, so
// recalc once the modal is actually visible and (if reopening on a known spot)
// drop a pin there as the starting point.
setTimeout(() => {
map.invalidateSize();
if (cur && cur.lat != null && cur.lon != null) setPin(cur.lat, cur.lon, 10);
searchInput.focus();
}, 60);
}
function close() { if (overlay) overlay.hidden = true; }
window.LocationPicker = { open, PIN_ICON };
})();